Smart Layouts
These layouts will automatically update when you change pin positions on your course using Quick Targets. They also allow players to switch tee/target positions while on a scorecard.
Smart Layouts generate course difficulty classifications and round ratings, as well.
Conquerors DGC Recommended
Holes with Red Tees (long), Blue Tees (short) positions.
Hole notes
Hole info
Tee → Target | Avg | |||||
---|---|---|---|---|---|---|
Hole 1 | ||||||
Red, long → Main 298 ft Par 3 | - | - | ||||
Hole 2 | ||||||
Red, long → Long 188 ft Par 3 | - | - | ||||
NotesIf Mando is played the distance increases to 230 ft | ||||||
Hole 3 | ||||||
Red, long → Main 174 ft Par 3 | - | - | ||||
NotesMando adds 18 ft | ||||||
Hole 4 | ||||||
Blue, short → Main 390 ft Par 4 | - | - | ||||
NotesNumber of trees and bananas along the fairway, challenge the player to find and throw lines in reaching the basket. If played from the Red Tee (600+ft), the tight lines, vegetation, a par 5. | ||||||
Hole 5 | ||||||
Red, long → Main 285 ft Par 3 | - | - | ||||
NotesPlaying Mando increases distance to 325 ft. Difficulty of reaching hole due to number of coconuts along the fairway, also increases the hole to Par 4 | ||||||
Hole 6 | ||||||
Red, long → Main 385 ft Par 4 | - | - | ||||
NotesMany coconuts and islands of bananas make finding a direct line to the basket very difficult. Time on course, finding lines is recommended to reduce number of strokes. | ||||||
Hole 7 | ||||||
Blue, short → short 236 ft Par 3 | - | - | ||||
Hole 8 | ||||||
Blue, short → Main 97 ft Par 3 | - | - | ||||
NotesTogether with playing the Red Tee (long), the "mando" and the profusion of vegetation, halfway down the fairway, finding the right line calls for a par 4 on the hole. | ||||||
Hole 9 | ||||||
Red, long → Main 332 ft Par 3 | - | - |