Layouts
Smart Layouts automatically update as baskets change positions on the course.
Events
Events
Inactive layouts
Classic layouts
URBAN GLOW AT THE RIVER
Play count (30 days)
0 plays
| # | Tee | Target | Dist | Par | ||
|---|---|---|---|---|---|---|
1 | Glow 1 | Glow 1 | 138 ft | 3 | - | |
NotesStreets are Out of Bounds. Sidewalk is in bounds. Parking lot is fair play. Play it as it lies. | ||||||
2 | Glow 2 | Glow 1 | 121 ft | 3 | - | |
NotesIn or over the bush line on the right is OB | ||||||
3 | Glow 3 | Glow 3 | 181 ft | 3 | - | |
NotesNothing to report here. | ||||||
4 | Glow 4 | Glow 4 | 131 ft | 3 | - | |
NotesYield to pedestrians and customers of the local business. You must throw through the gap (No big spike hyzers). On or beyond the sidewalk and road is OB. Short walk past the city building after. | ||||||
5 | Glow 5 | Glow 5 | 164 ft | 3 | - | |
NotesOutside of the sidewalk area is OB. This plays like an Island. There is a drop zone only for your drive marked by flags. Play all other OB from the last place it was in bounds. | ||||||
6 | Glow 6 | Glow 6 | 136 ft | 3 | - | |
NotesThe parking lot to your right and past the basket is OB. All pavement and sidewalks are OB. | ||||||
7 | Glow 7 | Glow 7 | 136 ft | 3 | - | |
NotesNothing to report here. | ||||||
8 | Glow 8 | Glow 8 | 177 ft | 3 | - | |
NotesGood Luck. On or beyond Main Street you are OB.Short Walk over to the other side of Central to the railroad shot | ||||||
9 | Glow 9 | Glow 9 | 183 ft | 3 | - | |
NotesNothing to report here. | ||||||
10 | Glow 10 | Glow 10 | 179 ft | 3 | - | |
NotesNothing to report here. | ||||||
11 | Glow 11 | Glow 11 | 143 ft | 3 | - | |
NotesNothing to report here. | ||||||
12 | Glow 12 | Glow 12 | 149 ft | 3 | - | |
NotesSwire Inn, Stop in and take a break or refill your DORA CUP. Be courteous to non throwers. Alley and road are OB. Drop zone. Run up and look at the line before throwing. | ||||||
13 | Glow 13 | Glow 13 | 128 ft | 3 | - | |
NotesLong dogleg left. Mando Through the Tunnel. Go take a look at the basket before you rip one out there. | ||||||
14 | Glow 14 | Glow 14 | 114 ft | 3 | - | |
NotesTee top of the hill. Water and over the fence are OB. Head on over to the River by going up the hill and through the gate. Watch out for Traffic | ||||||
15 | Glow 15 | Glow 15 | 225 ft | 3 | - | |
Notes**MANDO** Any pavement is OB | ||||||
16 | Glow 16 | Glow 16 | 105 ft | 3 | - | |
NotesIsland shot. The mound is your island. If you are touching the painted line you are in bounds. Otherwise if you land outside, proceed to the drop zone. If you throw OB from drop zone, throw from drop | ||||||
17 | Glow 17 | Glow 17 | 239 ft | 3 | - | |
NotesWater is OB | ||||||
18 | Glow 18 | Glow 18 | 126 ft | 3 | - | |
NotesWater is OB | ||||||