Smart Layouts
These layouts will automatically update when you change pin positions on your course using Quick Targets. They also allow players to switch tee/target positions while on a scorecard.
Smart Layouts generate course difficulty classifications and round ratings, as well.
Black
Holes 18
Par 63
6863 ft
Par rating
217
Black tee to black basket. Red teepad on holes 1 and 2.
Active
Long - highly technical
9Red + 9 Alt Red
Holes 18
Par 54
4093 ft
Par rating
174
Front 9: Red Hole 10: 1R-1B Hole 11: 2B-2R Hole 12: 2C Hole 13: 3B-3R Hole 14: 'Hazard Island' Hole 15: 'Flynns pad' - 6R Hole 16: 7B(concrete)-7R Hole 17: OG pad - 8R Hole 18: Mando road
Active
Short - technical
Checkerboard
Holes 18
Par 58
5305 ft
Par rating
190
1-3 Red to Red. 4-12 Black to Black. 13-18 Red to Red. 1 , 3, 13c, and 17 water is OB. Take from designated drop zone or where disc was last in bounds. Holes 5 and 13 play as island holes. Hole 4: pathway through swamp is OB. Look for red rope to mark out where the OB line is. Pathway has no rope due to safety.
Active
Mid-length - technical
Gray
Holes 18
Par 59
5686 ft
Par rating
193
Red baskets for the front 9 followed by black tees to black baskets on back nine. (NOTE: Black tees are only on holes 3 and 16. )
Active
Mid-length - technical
Green Hell
Holes 18
Par 65
7014 ft
Par rating
209
The original Black layout at hartsuff.
Active
Long - highly technical
The Ranger
Holes 27
Par 90
8958 ft
Par rating
205
All 27 holes Hartsuff has to offer.
Active
Long - technical
Classic layouts
Classic layouts do not produce round ratings or hole-by-hole stats. We recommend converting these layouts to smart layouts or retiring them to improve player experience at this course.
Red X2
Holes 18
Par 54
Play from Red turf tees.
Active
Classic layout
Check Mate
Holes 18
Par 61
Holes 1-12 BLACK
Holes 13-17 RED
Hole 18 BLACK
Active
Classic layout
Campers Blackout
Holes 18
Par 62
9 Hole loop of 4 Black - 12 Black twice
Active
Classic layout
LEAGUE
Holes 18
Par 60
Full round of 18. Use orange baskets for first 9 then yellow Innova baskets for second 9. Hole 4 only has one basket. No secondary.
Active
Classic layout
Tank Shorts
Holes 18
Par 56
Hole 1: 1R to 1B
Hole 2: 2R
Hole 3: "2C"
Hole 4: "OG 3"
Hole 5: 4 Black
Hole 6: 5 Black
Hole 7: 6 Black
Hole 8: 12 Black
Hole 9: 13 Black "island hole"
Hole 10: 5R to 2R
Hole 11: 3R to "island"
Hole 12: 5 Red
Hole 13: 6 Red
Hole 14: Flynn's Pad to 15B
Hole 15: 16B to 16R
Hole 16: 16DZ to 16B
Hole 17: old pad to 17R
Hole 18: red
Active
Classic layout
Long Reds
Holes 18
Par 57
Front 9 reds
Hole 10 - Short to Black
Hole 11 - Black
Hole 12 - OG 3
Hole 13 - Island
Hole 14 - Black
Hole 15 - Red
Hole 16 - Long to Red
Hole 17 - Black
Hole 18 - Black
Active
Classic layout
Tank Longs
Holes 18
Par 60
1: Red T - Black basket
2: Long T- Red basket
3: 2C
4: OG 3
5: 4 Black
6: 5 Black
7: 6 Black
8: 12 Black
9: "island hole"
10: 5T - 2 Red basket
11: 3T - "island" (no island rule)
12: 5T - 3 Red basket
13: "island hole" (reverse island rule)
14: 14 Black
15: 15 Black
16: 16 Red T - 16 Black basket
17: 17 Black
18: 18 Black
Active
Classic layout
Inactive Classic Layouts
Black 9
Holes 9
Par 32
Inactive
Classic layout
Black 18 - The Player’s
Holes 18
Par 63
5935 ft
Inactive
Classic layout
Orange 9
Holes 9
Par 34
1917 ft
Original orange basket layout.
Inactive
Classic layout
Orange x 2
Holes 18
Par 70
Play orange twice.
Inactive
Classic layout
Red x 2
Holes 18
Par 54
The front nine tees playing the yellow baskets twice.
Inactive
Classic layout
Yellow 9
Holes 9
Par 29
Nine holes playing only yellow Innova baskets.
Inactive
Classic layout
Roberts Reds 20
Holes 20
Par 60
Front 10:
Play 2 short then 2C
9 - mando road
Back 10:
1B(hanger)
2 Long pad
3c (long tee to red)
4A - Hazard island
5A - 5 to 3 Red basket
6F - Flynn's pad to 6 Red basket
6S - Safari flags to 6 Black basket
7A - new
8 old pad
9 - reds
Inactive
Classic layout
Green Hell
Holes 18
Par 64
Hole 1: 1B - 1R. Road/ Bridge plays as an OB river. Pond OB.
Hole 2: 2Long - 2B. Use a spotter for mando. Hole 3: 3B
Hole 4: Look at tee sign. First DZ is for OB drives, use the bridge as DZ1. Second shot OB goes to traditional DZ2.
Hole 5: 5B
Hole 6: 6B
Hole 7: 7B
Hole 8: 8B
Hole 9: Look at the tee sign for OB. Drop zone on shots that go OB over island/on approach is the yellow South Shore Disc Golf sign. Note there is no rope for fairway OB, only island green.
Hole 10: 10B
Hole 11: 11B
Hole 12: 12B
Hole 13: 13B
Hole 14: 14B
Hole 15: Added OB. OB along right and left sides of approach fairway leading up to peninsula green. Logs and rope mark OB.
Hole 16: 16B
Hole 17: Roads on both sides of fairway and 'Terry's Trench' are OB rivers.
Hole 18: Other telephone pole is a mando again.
Inactive
Classic layout
Green Hell
Holes 18
Par 64
Inactive
Classic layout
ACE RACE
Holes 18
Par 54
1: flags at bridge to 1 black
2: flags to 1 red
3: short to 2 red
4: 2c flags to 2 black
5: flags to 3 red
6: island
7: 5pad to 3 red
8: flags to 5 red
9: flags to 14 black
10: flynn to 6 red
11: flags to 15 black
12: 7A flags to 7red (in tree)
13: flags past drop zone to 16black
14: 8 DZ to 8 red
15: Terry's trench flags to 17 black
16: flags near OB field to 9 red
17: flags past treefort to 18 black
18: 18 pad to 17 black
Inactive
Classic layout
Layouts
Classic layout
Black 9
Holes 9
Par 32
0h 50m
2,114
0 floors
Classic layouts are not able to show global averages and score distribution data
Please convert this layout to a smart layout to provide a better experience to players and have more insights as a course ambassador.
Hole info
Tee → Target | Avg | |||||
---|---|---|---|---|---|---|
Hole 1 | ||||||
0 ft Par 3 | - | - | ||||
Hole 2 | ||||||
0 ft Par 4 | - | - | ||||
Hole 3 | ||||||
0 ft Par 3 | - | - | ||||
Hole 4 | ||||||
0 ft Par 3 | - | - | ||||
Hole 5 | ||||||
0 ft Par 4 | - | - | ||||
Hole 6 | ||||||
0 ft Par 4 | - | - | ||||
Hole 7 | ||||||
0 ft Par 4 | - | - | ||||
Hole 8 | ||||||
0 ft Par 3 | - | - | ||||
Hole 9 | ||||||
0 ft Par 4 | - | - |