Layouts

Buffalo Bye Week Blitz 9

New Caddie book
Holes 18
Par 59
5936 ft
Difficulty pending
Safari layout for annual doubles tournament

Hole notes

See Discgolfscene.com for full written layout
#TeeTargetDistPar
1
White
Main on hole 26
422 ft
3
50%
40%
2
White
Main on hole 25
141 ft
3
61%
26%

Notes

*Island* Must land in circle, otherwise proceed to Drop Zone with penalty

3
Blue/White
Main on hole 1
401 ft
3
72%
22%

Notes

*Mando* Must stay left of first group of trees, otherwise re-tee with a penalty. On or over road OB

4
Blue
Main on hole 12
254 ft
3

Notes

On or over road OB

5
Blue/White
Main on hole 11
403 ft
4
62%
24%

Notes

*Mando* Must stay left of first tree in gap. On or over sidewalk left. On any path or road

6
White
Main on hole 16
634 ft
5
34%
38%
17%

Notes

On or over sidewalk on left OB. On or between the sidewalks in between the original pin and the safari pin OB, including all patches of grass (See map)

7
White
Main on hole 9
409 ft
3
58%
34%

Notes

*Double Mando* Must travel between two marked trees, otherwise proceed to Drop Zone with a penalty (See map). On road OB

8
Red
Main on hole 6
591 ft
4
43%
45%

Notes

Mando: Must stay left of marked tree by OG 6’s Blue Pad (DZ from the blue pad). On or over road OB

9
White
Main on hole 5
248 ft
3
54%
30%
10
White
Main on hole 18
220 ft
3
42%
51%
11
White
Main on hole 4
201 ft
3
26%
58%
14%

Notes

#19 for "The 27" #10 for "Original 18"

12
White
Main on hole 20
386 ft
3
61%
25%
13
White
Main on hole 10
318 ft
3
69%
18%

Notes

On or over road OB

14
Red
Main on hole 21
427 ft
3
14%
56%
21%
15
White
Main on hole 3
359 ft
4
43%
45%

Notes

#23 for "The 27" #14 for "Original 18"

16
White
Tournament Temp
247 ft
3
12%
78%

Notes

On or over bike path OB

17
White
Tournament Temp
164 ft
3
43%
51%

Notes

**Men throw from long, women throw from the short** Everything between tee and sidewalk is OB. If you don’t land past the sidewalk, re-tee from the short pad with a penalty.

18
White
Main on hole 27
112 ft
3
41%
46%
11%

Notes

*Triple mando Island* Disc must travel through the field goal uprights, and land in island, otherwise proceed to Drop Zone with a penalty.