Layouts
Smart Layouts automatically update as baskets change positions on the course.
A-Pads
Holes 12
Par 36
2033 ft
Very short - technical
B-Pads
Holes 12
Par 36
2464 ft
Short - technical
C-Pads
Holes 12
Par 36
2973 ft
Short - technical
Around The World
Holes 36
Par 108
7470 ft
Short - technical
Thorny League: [Mix #1]
Holes 24
Par 72
5026 ft
Short - technical
Thorny League: [Mix #2]
Holes 24
Par 72
4986 ft
Short - technical
Thorny League: [Mix #3]
Holes 24
Par 72
4928 ft
Short - technical
Inactive layouts
Thorny League: [A's] + [B's]
Holes 24
Par 72
4497 ft
Very short - technical
Retrograde
Holes 20
Par 66
5065 ft
Difficulty pending
M3: Return to Ming
Holes 12
Par 36
2484 ft
Short - technical
CLASSIFIED
Holes 18
Par 64
5368 ft
Difficulty pending
Thorny League: [B's] + [C's]
Holes 24
Par 72
5437 ft
Short - technical
The Mingler
Holes 12
Par 36
2542 ft
Short - technical
Mingler 2: The Mingling
Holes 12
Par 36
2444 ft
Short - technical
Thorny League: [A's] + [C's]
Holes 24
Par 72
5006 ft
Short - technical
There and Back Again
Holes 36
Par 108
7470 ft
Short - technical
Layouts
A-Pads
Holes 12
Par 36
2033 ft
Very short - technical
Beginner 12 holes.
Par rating
155
Play count (30 days)
124 plays
| # | Tee | Target | Dist | Par | ||
|---|---|---|---|---|---|---|
1 | A | Main | 145 ft | 3 | 36% 53% | |
36% 53% | ||||||
2 | A | Main | 185 ft | 3 | 22% 53% 20% | |
22% 53% 20% | ||||||
3 | A | Main | 125 ft | 3 | 33% 52% 12% | |
33% 52% 12% | ||||||
4 | A | Main | 158 ft | 3 | 27% 58% 12% | |
27% 58% 12% | ||||||
5 | A | Main | 166 ft | 3 | 32% 55% 11% | |
32% 55% 11% | ||||||
6 | A | Main | 145 ft | 3 | 43% 48% | |
43% 48% | ||||||
7 | A | Main | 160 ft | 3 | 27% 56% 15% | |
27% 56% 15% | ||||||
8 | A | Main | 158 ft | 3 | 27% 52% 17% | |
27% 52% 17% | ||||||
9 | A | Main | 165 ft | 3 | 29% 56% 13% | |
29% 56% 13% | ||||||
10 | A | Main | 296 ft | 3 | 45% 35% 11% | |
45% 35% 11% | ||||||
11 | A | Main | 145 ft | 3 | 36% 49% 12% | |
36% 49% 12% | ||||||
12 | A | Main | 185 ft | 3 | 23% 41% 25% | |
23% 41% 25% | ||||||
NotesDisc must come to rest on the island green. If missed, proceed to "DROP ZONE" with a penalty. If subsequent throws go O.B., play point of entry with a penalty. | ||||||