Layouts
Smart Layouts automatically update as baskets change positions on the course.
Classic layouts
ICE BOWL - REDS
Hole notes
Par rating
Play count (30 days)
0 plays
| # | Tee | Target | Dist | Par | ||
|---|---|---|---|---|---|---|
1 | Main | Main | 250 ft | 3 | 23% 62% 13% | |
23% 62% 13% | ||||||
NotesReverse Island: Reverse island is active until the first time your disc lands inside it. When you do land the island ,the first time, you move you disc away from the basket in a straight line to the edge of the marked island and putt from there. The Reverse island is then not active again, only move it to the edge of the island one time. Make a putt from outside of the Reverse island without ever touching inside of it, congrats your done. | ||||||
2 | Main | Main | 205 ft | 3 | 11% 58% 25% | |
11% 58% 25% | ||||||
NotesBunker: Bunker is active at all times. If you land in a bunker you play it where it lies and add a stroke to your score. Painted bunker lines are considered out of bounds you must be touching the un-painted inbound side to be safe. | ||||||
3 | Main | Main | 227 ft | 3 | 16% 56% 22% | |
16% 56% 22% | ||||||
NotesIsland: Island is only active for your drive or first shot on the hole. If you are touching the painted island line you are considered inbounds. If you miss the island you play it where it lies and add a stroke to your score. | ||||||
4 | Main | Main | 184 ft | 3 | 63% 24% | |
63% 24% | ||||||
NotesIsland: Island is only active for your drive or first shot on the hole. If you are touching the painted island line you are considered inbounds. If you miss the island you play it where it lies and add a stroke to your score. | ||||||
5 | Main | Main | 245 ft | 3 | 12% 58% 24% | |
12% 58% 24% | ||||||
NotesDouble Mando: Miss a Mando, play it where it lies and add one stroke | ||||||
6 | Main | Main | 202 ft | 3 | 19% 64% 15% | |
19% 64% 15% | ||||||
NotesBunker: Bunker is active at all times. If you land in a bunker you play it where it lies and add a stroke to your score. Painted bunker lines are considered out of bounds you must be touching the un-painted inbound side to be safe. | ||||||
7 | Main | Main | 283 ft | 3 | 14% 61% 20% | |
14% 61% 20% | ||||||
8 | Main | Main | 237 ft | 3 | 17% 58% 20% | |
17% 58% 20% | ||||||
9 | Main | Main | 164 ft | 3 | 16% 62% 19% | |
16% 62% 19% | ||||||
NotesBunker: Bunker is active at all times. If you land in a bunker you play it where it lies and add a stroke to your score. Painted bunker lines are considered out of bounds you must be touching the un-painted inbound side to be safe. | ||||||
10 | Main | Main | 200 ft | 3 | 23% 61% 13% | |
23% 61% 13% | ||||||
Notes"Snake Island": Island is only active for your drive or first shot on the hole. If you are touching the painted island line you are considered inbounds. If you miss the island you play it where it lies and add a stroke to your score. | ||||||
11 | Main | Main | 232 ft | 3 | 16% 55% 22% | |
16% 55% 22% | ||||||
NotesDouble Mando: Miss a Mando, play it where it lies and add one stroke | ||||||
12 | Main | Main | 264 ft | 3 | 56% 30% | |
56% 30% | ||||||
NotesDouble Mando: Miss a Mando, play it where it lies and add one stroke | ||||||
13 | Main | Main | 202 ft | 3 | 24% 56% 16% | |
24% 56% 16% | ||||||
NotesDouble Mando: Miss a Mando, play it where it lies and add one stroke | ||||||
14 | Main | Main | 186 ft | 3 | 26% 54% 16% | |
26% 54% 16% | ||||||
NotesBunker: Bunker is active at all times. If you land in a bunker you play it where it lies and add a stroke to your score. Painted bunker lines are considered out of bounds you must be touching the un-painted inbound side to be safe. | ||||||
15 | Main | Main | 121 ft | 3 | 36% 50% 12% | |
36% 50% 12% | ||||||
Notes"Moat Bunker": Bunker is active at all times. If you land in a bunker you play it where it lies and add a stroke to your score. Painted bunker lines are considered out of bounds you must be touching the un-painted inbound side to be safe. | ||||||
16 | Main | Main | 195 ft | 3 | 24% 58% 15% | |
24% 58% 15% | ||||||
NotesIsland: Island is only active for your drive or first shot on the hole. If you are touching the painted island line you are considered inbounds. If you miss the island you play it where it lies and add a stroke to your score. | ||||||
17 | Main | Main | 220 ft | 3 | 11% 54% 27% | |
11% 54% 27% | ||||||
NotesIsland: Island is only active for your drive or first shot on the hole. If you are touching the painted island line you are considered inbounds. If you miss the island you play it where it lies and add a stroke to your score. | ||||||
18 | Main | Main | 289 ft | 3 | 47% 33% | |
47% 33% | ||||||